My version of a Design Sprint: ~The Best Parts.~ I ran a 2-hour session, split over 2 days, with 6 participants (engineering and product).
I got frustrated trying to prioritize tickets related to typos and broken links—so I figured out how to do it myself!
Per the request of the engineering team, I give a little talk where we evaluate how well we apply the principles of good design to our own product. We publish all our talks for the benefit of the students.
I share some of the lessons learned at Bloc about designing for a high-touch, online educational experience.
I worked with the marketing team to create a demo experience for prospective students, proving you don't need to be an engineer to prototype great ideas.
After ending my 6-year tenure in design and academia, I committed to share as much as I learned about the design education system as possible. My effort was noted by Quora and I got to go to a meetup with folks way cooler than I.
As a research assistant and grad student, I had the opportunity to hone my classical human-centered design processes. I'm always down to spread the love for robust, qualitative research methods.
I discover the opportunity make direct impact at the intersection of design × learning, and join Bloc to further design & computer science education.
With a new appreciation for academic research, I apply for grad school and enroll in University of Washington’s Human Centered Design and Engineering program, starting Fall 2014.
A 3-day design sprint turns into an award! My love for the work that comes out of hackathons and design jams grows.
I get very good at event planning.
Bringing together folks from various fields that genuinely just want to make a positive difference in humanity.
Before I even knew “UX” was a thing, I picked up many odd jobs in traditional media, giving me an appreciation for typographic excellence and InDesign.